Vote Rewards

Vote Rewards 1.8

No permission to download
Messages
18
Likes
2
Points
3
Code:
Fatal error!



VERSION: 289.101
KERNELBASE.dll!UnknownFunction (0x00007ffa45b75299) + 0 bytes [UnknownFile:0]
VCRUNTIME140.dll!UnknownFunction (0x00007ffa3e20486d) + 0 bytes [UnknownFile:0]
voterewards.dll!nlohmann::basic_json<std::map,std::vector,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,bool,__int64,unsigned __int64,double,std::allocator,nlohmann::adl_serializer>::value<int,0>() (0x00007ffa12923237) + 71 bytes [e:\arkservermodding\arkserverapirep\version\core\public\json.hpp:15665]
voterewards.dll!RewardPlayer() (0x00007ffa1290d2d1) + 184 bytes [e:\arkservermodding\arkserverapi\voterewards\voterewards\voterewards.cpp:18]
voterewards.dll!TestRewardCMD() (0x00007ffa129123e4) + 76 bytes [e:\arkservermodding\arkserverapi\voterewards\voterewards\voterewards.cpp:252]
VERSION.dll!ArkApi::Commands::CheckCommands<ArkApi::Commands::Command<void __cdecl(AShooterPlayerController *,FString *,enum EChatSendMode::Type)>,AShooterPlayerController * &,FString * &,enum EChatSendMode::Type &>() (0x00007ffa148171aa) + 84 bytes [d:\programs\ark\ark-server-api\version\core\private\commands.h:115]
VERSION.dll!ArkApi::Hook_AShooterPlayerController_ServerSendChatMessage_Impl() (0x00007ffa148147d3) + 0 bytes [d:\programs\ark\ark-server-api\version\core\private\ark\hooksimpl.cpp:104]
ShooterGameServer.exe!AShooterPlayerController::execServerSendChatMessage() (0x00007ff6043b0636) + 342 bytes [f:\build\trunk\projects\shootergame\source\shootergame\classes\shooterplayercontroller.h:113]
ShooterGameServer.exe!UFunction::Invoke() (0x00007ff60477c81f) + 6 bytes [f:\build\trunk\engine\source\runtime\coreuobject\private\uobject\class.cpp:3801]
ShooterGameServer.exe!UObject::ProcessEvent() (0x00007ff6047bd42c) + 0 bytes [f:\build\trunk\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:931]
ShooterGameServer.exe!AActor::ProcessEvent() (0x00007ff604c2e9b2) + 0 bytes [f:\build\trunk\engine\source\runtime\engine\private\actor.cpp:627]
ShooterGameServer.exe!FObjectReplicator::ReceivedBunch_WrappedNet() (0x00007ff604cc8b58) + 0 bytes [f:\build\trunk\engine\source\runtime\engine\private\datareplication.cpp:989]
ShooterGameServer.exe!UActorChannel::ProcessBunch() (0x00007ff604cbdc72) + 0 bytes [f:\build\trunk\engine\source\runtime\engine\private\datachannel.cpp:1763]
ShooterGameServer.exe!UChannel::ReceivedNextBunch() (0x00007ff604cba398) + 21 bytes [f:\build\trunk\engine\source\runtime\engine\private\datachannel.cpp:533]
ShooterGameServer.exe!UChannel::ReceivedRawBunch() (0x00007ff604cb9f5b) + 0 bytes [f:\build\trunk\engine\source\runtime\engine\private\datachannel.cpp:330]
ShooterGameServer.exe!UNetConnection::ReceivedPacket() (0x00007ff604dc4bfd) + 0 bytes [f:\build\trunk\engine\source\runtime\engine\private\netconnection.cpp:1164]
ShooterGameServer.exe!UNetConnection::ReceivedRawPacket() (0x00007ff604dc3ac3) + 0 bytes [f:\build\trunk\engine\source\runtime\engine\private\netconnection.cpp:621]
ShooterGameServer.exe!UIpNetDriver::TickDispatch() (0x00007ff604bf8294) + 24 bytes [f:\build\trunk\engine\source\runtime\online\onlinesubsystemutils\private\ipnetdriver.cpp:454]
ShooterGameServer.exe!TBaseUObjectMethodDelegateInstance_OneParam<APrimalCharacter,void,float>::ExecuteIfSafe() (0x00007ff603a48b39) + 0 bytes [f:\build\trunk\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:533]
ShooterGameServer.exe!TBaseMulticastDelegate_OneParam<void,float>::Broadcast() (0x00007ff604da7439) + 14 bytes [f:\build\trunk\engine\source\runtime\core\public\delegates\delegatesignatureimpl.inl:1837]
ShooterGameServer.exe!UWorld::Tick() (0x00007ff604d9f9ba) + 0 bytes [f:\build\trunk\engine\source\runtime\engine\private\leveltick.cpp:1095]
ShooterGameServer.exe!UGameEngine::Tick() (0x00007ff604cfff1f) + 0 bytes [f:\build\trunk\engine\source\runtime\engine\private\gameengine.cpp:1170]
ShooterGameServer.exe!FEngineLoop::Tick() (0x00007ff60392c47c) + 0 bytes [f:\build\trunk\engine\source\runtime\launch\private\launchengineloop.cpp:2421]
ShooterGameServer.exe!GuardedMain() (0x00007ff603927ddc) + 0 bytes [f:\build\trunk\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGameServer.exe!GuardedMainWrapper() (0x00007ff60392d4ca) + 5 bytes [f:\build\trunk\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGameServer.exe!WinMain() (0x00007ff60392d600) + 8 bytes [f:\build\trunk\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGameServer.exe!__tmainCRTStartup() (0x00007ff605d12eb1) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffa48957e94) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffa48bfa251) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffa48bfa251) + 0 bytes [UnknownFile:0]
 
Advertisement

Official Game Server Partner

Messages
30
Likes
3
Points
8
OK as an update to my previous post - /claim on the next day is crashing the server. Unfortunately I didn't copy the crash message so w
 
Messages
2
Likes
0
Points
1
Code:
Fatal error!



VERSION: 289.101
KERNELBASE.dll!UnknownFunction (0x00007ffa45b75299) + 0 bytes [UnknownFile:0]
VCRUNTIME140.dll!UnknownFunction (0x00007ffa3e20486d) + 0 bytes [UnknownFile:0]
voterewards.dll!nlohmann::basic_json<std::map,std::vector,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,bool,__int64,unsigned __int64,double,std::allocator,nlohmann::adl_serializer>::value<int,0>() (0x00007ffa12923237) + 71 bytes [e:\arkservermodding\arkserverapirep\version\core\public\json.hpp:15665]
voterewards.dll!RewardPlayer() (0x00007ffa1290d2d1) + 184 bytes [e:\arkservermodding\arkserverapi\voterewards\voterewards\voterewards.cpp:18]
voterewards.dll!TestRewardCMD() (0x00007ffa129123e4) + 76 bytes [e:\arkservermodding\arkserverapi\voterewards\voterewards\voterewards.cpp:252]
VERSION.dll!ArkApi::Commands::CheckCommands<ArkApi::Commands::Command<void __cdecl(AShooterPlayerController *,FString *,enum EChatSendMode::Type)>,AShooterPlayerController * &,FString * &,enum EChatSendMode::Type &>() (0x00007ffa148171aa) + 84 bytes [d:\programs\ark\ark-server-api\version\core\private\commands.h:115]
VERSION.dll!ArkApi::Hook_AShooterPlayerController_ServerSendChatMessage_Impl() (0x00007ffa148147d3) + 0 bytes [d:\programs\ark\ark-server-api\version\core\private\ark\hooksimpl.cpp:104]
ShooterGameServer.exe!AShooterPlayerController::execServerSendChatMessage() (0x00007ff6043b0636) + 342 bytes [f:\build\trunk\projects\shootergame\source\shootergame\classes\shooterplayercontroller.h:113]
ShooterGameServer.exe!UFunction::Invoke() (0x00007ff60477c81f) + 6 bytes [f:\build\trunk\engine\source\runtime\coreuobject\private\uobject\class.cpp:3801]
ShooterGameServer.exe!UObject::ProcessEvent() (0x00007ff6047bd42c) + 0 bytes [f:\build\trunk\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:931]
ShooterGameServer.exe!AActor::ProcessEvent() (0x00007ff604c2e9b2) + 0 bytes [f:\build\trunk\engine\source\runtime\engine\private\actor.cpp:627]
ShooterGameServer.exe!FObjectReplicator::ReceivedBunch_WrappedNet() (0x00007ff604cc8b58) + 0 bytes [f:\build\trunk\engine\source\runtime\engine\private\datareplication.cpp:989]
ShooterGameServer.exe!UActorChannel::ProcessBunch() (0x00007ff604cbdc72) + 0 bytes [f:\build\trunk\engine\source\runtime\engine\private\datachannel.cpp:1763]
ShooterGameServer.exe!UChannel::ReceivedNextBunch() (0x00007ff604cba398) + 21 bytes [f:\build\trunk\engine\source\runtime\engine\private\datachannel.cpp:533]
ShooterGameServer.exe!UChannel::ReceivedRawBunch() (0x00007ff604cb9f5b) + 0 bytes [f:\build\trunk\engine\source\runtime\engine\private\datachannel.cpp:330]
ShooterGameServer.exe!UNetConnection::ReceivedPacket() (0x00007ff604dc4bfd) + 0 bytes [f:\build\trunk\engine\source\runtime\engine\private\netconnection.cpp:1164]
ShooterGameServer.exe!UNetConnection::ReceivedRawPacket() (0x00007ff604dc3ac3) + 0 bytes [f:\build\trunk\engine\source\runtime\engine\private\netconnection.cpp:621]
ShooterGameServer.exe!UIpNetDriver::TickDispatch() (0x00007ff604bf8294) + 24 bytes [f:\build\trunk\engine\source\runtime\online\onlinesubsystemutils\private\ipnetdriver.cpp:454]
ShooterGameServer.exe!TBaseUObjectMethodDelegateInstance_OneParam<APrimalCharacter,void,float>::ExecuteIfSafe() (0x00007ff603a48b39) + 0 bytes [f:\build\trunk\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:533]
ShooterGameServer.exe!TBaseMulticastDelegate_OneParam<void,float>::Broadcast() (0x00007ff604da7439) + 14 bytes [f:\build\trunk\engine\source\runtime\core\public\delegates\delegatesignatureimpl.inl:1837]
ShooterGameServer.exe!UWorld::Tick() (0x00007ff604d9f9ba) + 0 bytes [f:\build\trunk\engine\source\runtime\engine\private\leveltick.cpp:1095]
ShooterGameServer.exe!UGameEngine::Tick() (0x00007ff604cfff1f) + 0 bytes [f:\build\trunk\engine\source\runtime\engine\private\gameengine.cpp:1170]
ShooterGameServer.exe!FEngineLoop::Tick() (0x00007ff60392c47c) + 0 bytes [f:\build\trunk\engine\source\runtime\launch\private\launchengineloop.cpp:2421]
ShooterGameServer.exe!GuardedMain() (0x00007ff603927ddc) + 0 bytes [f:\build\trunk\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGameServer.exe!GuardedMainWrapper() (0x00007ff60392d4ca) + 5 bytes [f:\build\trunk\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGameServer.exe!WinMain() (0x00007ff60392d600) + 8 bytes [f:\build\trunk\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGameServer.exe!__tmainCRTStartup() (0x00007ff605d12eb1) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffa48957e94) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffa48bfa251) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffa48bfa251) + 0 bytes [UnknownFile:0]
We got this today also. Working config and after 6 hours of running fine someone did /claim and the server crashed with this same message.

Code:
{
   "VoteRewards":{
      "ServerName":"RewardBot",
      "VoteSitesCommand":"/vote",
      "CheckCommand":"/claim",
      "Messages":[
         "Checking for votes please wait...",
         "No rewards to claim. If you havent received full reward type /claim again few minutes after your first claim.",
         "Below are a list of sites you can vote at",
         "Simply vote at a site listed above and type /claim to receive a reward, if you havent received full reward type /claim again few minutes after your first claim.",
         "You must wait {} Hours & {} Minutes before making your next claim.",
         "You must wait {} Seconds before making your next claim."
      ]
   },
   "ark-servers.net":{
      "VoteKeys":[
         "Votekey1",
         "votekey2",
         "votekey3",
         "votekey4",
         "votekey5",
         "votekey6"
      ],
      "VoteUrls":[
         "URL1",
         "URL2",
         "URL3",
         "URL4",
         "URL5",
         "URL6"
      ],
      "VoteDelayHours":1,
      "ChanceofPointsOrItems": false,
      "MinPointsReward": 100,
      "MaxPointsReward": 100,
      "Items":[
      ],
      "Dinos":[
      ],
      "Messages":[
         "Something is wrong with the request please try later.",
         "Congratulations enjoy your reward and big thank you for voting."
      ]
   }
}
 
Last edited:

Hamrak

New member
Messages
2
Likes
0
Points
1
Hi, it can be the fact that player just voted for the server and claim directly after too, vote and claim in the same minute/hour
 
Messages
18
Likes
2
Points
3
Same Crash OwnProx. At least it appears the same, I stripped the config down, maybe it's me? All I did was remove the items and dinos. JSON checks fine, plugin loads fine, but after a while when a player logs in and does /claim we get this.
Code:
Fatal error!



VERSION: 291.100
ShooterGameServer.exe!UObjectBaseUtility::GetFullName() (0x00007ff77957ea3d) + 4 bytes [f:\build\trunk\engine\source\runtime\coreuobject\private\uobject\uobjectbaseutility