[Unmaintained] Improved Commands

[Unmaintained] Improved Commands 2.03

No permission to download
Advertisement

Official Game Server Partner

Mavrick

New member
Messages
5
Likes
0
Points
1
Would it be possible to get a command to teleport dinos to you, or destroy all structures in a given range? For example, teleport all dodo's on the map to your location, or destroy all structures in say X amount of foundations away.
 

xsilversagex

Active member
Donators
Messages
193
Likes
43
Points
28
Couple of Requests / suggestions @Tobias
Dino breeding cooldown reset command
Dino gender swap command
Dino assign gender to N/A gender dino
Heal Target dino command.
 
Last edited:
Messages
90
Likes
3
Points
8
/suicide - Kill your own character (to get unstuck etc.)
Can you please add a cooldown for how many times it can be used? Lot of players using it to scape cages.
Need it to be used only 1 time in 4 hours, or something configurable. Is it possible?
 

Foppa

Moderator
Staff member
Messages
741
Likes
69
Points
28
Website
foppasgaming.com
3rd time 'destroymydino' crashed one of my servers..Strange that its only center
Confirmed, according to the dump file it is the plugin that causes the crash!

Code:
*** WARNING: Unable to verify timestamp for ImprovedCommands.dll
*** ERROR: Module load completed but symbols could not be loaded for ImprovedCommands.dll
*** WARNING: Unable to verify timestamp for ShooterGameServer.exe
*** ERROR: Module load completed but symbols could not be loaded for ShooterGameServer.exe
TRIAGER: Could not open triage file : e:\dump_analysis\program\triage\guids.ini, error 2
*** WARNING: Unable to verify timestamp for steamclient64.dll
*** ERROR: Module load completed but symbols could not be loaded for steamclient64.dll
*** WARNING: Unable to verify timestamp for tier0_s64.dll
*** ERROR: Module load completed but symbols could not be loaded for tier0_s64.dll
*** WARNING: Unable to verify timestamp for ArkCrossServerChat.dll
*** ERROR: Module load completed but symbols could not be loaded for ArkCrossServerChat.dll
*** WARNING: Unable to verify timestamp for PxFoundation_x64.dll
*** ERROR: Module load completed but symbols could not be loaded for PxFoundation_x64.dll
TRIAGER: Could not open triage file : e:\dump_analysis\program\triage\modclass.ini, error 2
GetUrlPageData2 (WinHttp) failed: 12029.

FAULTING_IP:
KERNELBASE!RaiseException+39
000007fe`fd7ba06d 4881c4c8000000  add     rsp,0C8h

EXCEPTION_RECORD:  ffffffffffffffff -- (.exr 0xffffffffffffffff)
ExceptionAddress: 000007fefd7ba06d (KERNELBASE!RaiseException+0x0000000000000039)
   ExceptionCode: e06d7363 (C++ EH exception)
  ExceptionFlags: 00000001
NumberParameters: 4
   Parameter[0]: 0000000019930520
   Parameter[1]: 00000000005edb20
   Parameter[2]: 000007fee4b81e70
   Parameter[3]: 000007fee4b30000

DEFAULT_BUCKET_ID:  APPLICATION_FAULT

PROCESS_NAME:  ShooterGameServer.exe

ERROR_CODE: (NTSTATUS) 0xe06d7363 -

EXCEPTION_CODE: (NTSTATUS) 0xe06d7363 -

EXCEPTION_PARAMETER1:  0000000019930520

EXCEPTION_PARAMETER2:  00000000005edb20

EXCEPTION_PARAMETER3:  000007fee4b81e70

EXCEPTION_PARAMETER4: 7fee4b30000

FAULTING_THREAD:  0000000000003f9c

PRIMARY_PROBLEM_CLASS:  APPLICATION_FAULT

BUGCHECK_STR:  APPLICATION_FAULT_APPLICATION_FAULT

LAST_CONTROL_TRANSFER:  from 000007fef6034572 to 000007fefd7ba06d
 

TreeZenDE

New member
Messages
18
Likes
3
Points
3
Are there actually logs for the destroymydino Command, or would it be possible to add this function?
Otherwise I see a problem with the function. A Tribemember removes a Dino without informing other Tribemembers. The other Tribemember complain then @admin where the Dino is, etc.
A log could be very helpful :)
 

TreeZenDE

New member
Messages
18
Likes
3
Points
3
I've now had 4 crashes on 4 servers with the destroymydino command. All PVE servers. All different animals. Haven't narrowed down if they were vanilla or modded dinos yet.
I also had a server crash. The crash rarely happens... but sometimes it happens.^^

Code:
LowLevelFatalError [File:D:\build\PC\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectHash.cpp] [Line: 606]
Internal Error: RemoveFromOuterMap NumRemoved = 0  for DinoCharacterStatusComponent_BP_Doed_C Temp


VERSION: 279.252
KERNELBASE.dll!UnknownFunction (0x00007ffe094595fc) + 0 bytes [UnknownFile:0]
ShooterGameServer.exe!FError::LowLevelFatal() (0x00007ff65ab4590a) + 0 bytes [d:\build\pc\engine\source\runtime\core\private\misc\outputdevice.cpp:354]
ShooterGameServer.exe!UnhashObject() (0x00007ff65ac030e8) + 632 bytes [d:\build\pc\engine\source\runtime\coreuobject\private\uobject\uobjecthash.cpp:1048]
ShooterGameServer.exe!UObject::BeginDestroy() (0x00007ff65abcef2e) + 10 bytes [d:\build\pc\engine\source\runtime\coreuobject\private\uobject\obj.cpp:602]
ShooterGameServer.exe!CollectGarbage() (0x00007ff65abb1a3e) + 25 bytes [d:\build\pc\engine\source\runtime\coreuobject\private\uobject\garbagecollection.cpp:1324]
ShooterGameServer.exe!UWorld::Tick() (0x00007ff65b1c1966) + 16 bytes [d:\build\pc\engine\source\runtime\engine\private\leveltick.cpp:1530]
ShooterGameServer.exe!UGameEngine::Tick() (0x00007ff65b11dfbf) + 0 bytes [d:\build\pc\engine\source\runtime\engine\private\gameengine.cpp:1170]
ShooterGameServer.exe!FEngineLoop::Tick() (0x00007ff659ed918c) + 0 bytes [d:\build\pc\engine\source\runtime\launch\private\launchengineloop.cpp:2421]
ShooterGameServer.exe!GuardedMain() (0x00007ff659ed4afc) + 0 bytes [d:\build\pc\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGameServer.exe!GuardedMainWrapper() (0x00007ff659eda1da) + 5 bytes [d:\build\pc\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGameServer.exe!WinMain() (0x00007ff659eda310) + 8 bytes [d:\build\pc\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGameServer.exe!__tmainCRTStartup() (0x00007ff65c1012b1) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffe0a3213d2) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffe0bef54f4) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffe0bef54f4) + 0 bytes [UnknownFile:0]
 

TreeZenDE

New member
Messages
18
Likes
3
Points
3
It goes on. If the command /MyDinoStats was applied to a dino, you should NOT remove THIS dino from the map before the next server restart. Removing this Dino (Cross Ark Travel Upload, DestroyMyTarget Admin Command, etc.) then crash the server. :(

Code:
LowLevelFatalError [File:D:\build\PC\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectHash.cpp] [Line: 606]
Internal Error: RemoveFromOuterMap NumRemoved = 0  for DinoCharacterStatusComponent_BP_Argent_C Temp


VERSION: 279.261
KERNELBASE.dll!UnknownFunction (0x00007ff8b0608eac) + 0 bytes [UnknownFile:0]
ShooterGameServer.exe!FError::LowLevelFatal() (0x00007ff6d6dfa1ba) + 0 bytes [d:\build\pc\engine\source\runtime\core\private\misc\outputdevice.cpp:354]
ShooterGameServer.exe!UnhashObject() (0x00007ff6d6eb7998) + 632 bytes [d:\build\pc\engine\source\runtime\coreuobject\private\uobject\uobjecthash.cpp:1048]
ShooterGameServer.exe!UObject::BeginDestroy() (0x00007ff6d6e837de) + 10 bytes [d:\build\pc\engine\source\runtime\coreuobject\private\uobject\obj.cpp:602]
ShooterGameServer.exe!CollectGarbage() (0x00007ff6d6e662ee) + 25 bytes [d:\build\pc\engine\source\runtime\coreuobject\private\uobject\garbagecollection.cpp:1324]
ShooterGameServer.exe!UWorld::Tick() (0x00007ff6d7476216) + 16 bytes [d:\build\pc\engine\source\runtime\engine\private\leveltick.cpp:1530]
ShooterGameServer.exe!UGameEngine::Tick() (0x00007ff6d73d286f) + 0 bytes [d:\build\pc\engine\source\runtime\engine\private\gameengine.cpp:1170]
ShooterGameServer.exe!FEngineLoop::Tick() (0x00007ff6d618918c) + 0 bytes [d:\build\pc\engine\source\runtime\launch\private\launchengineloop.cpp:2421]
ShooterGameServer.exe!GuardedMain() (0x00007ff6d6184afc) + 0 bytes [d:\build\pc\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGameServer.exe!GuardedMainWrapper() (0x00007ff6d618a1da) + 5 bytes [d:\build\pc\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGameServer.exe!WinMain() (0x00007ff6d618a310) + 8 bytes [d:\build\pc\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGameServer.exe!__tmainCRTStartup() (0x00007ff6d83b5bb1) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ff8b09413d2) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ff8b30a54f4) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ff8b30a54f4) + 0 bytes [UnknownFile:0]
 
Last edited:

Markezzz

New member
Messages
7
Likes
1
Points
3
I have a question to the command and the settings:

Code:
"DroppedEggs_Console": {
            "Command": "DroppedEggs",
            "Enabled": true,
            "ClassNames": [
                "DroppedItemGeneric_FertilizedEgg_Wyvern_C",
                "DroppedItemGeneric_FertilizedEgg_RockDrake_C"
            ]
        },
I would like to expand the Ini with the following dinos:
- Dodo
- Kairuku
- Pteranodon

I added the following lines:

Code:
"DroppedEggs_Console": {

            "Command": "DroppedEggs",

            "Enabled": true,

            "ClassNames": [

                "DroppedItemGeneric_FertilizedEgg_Wyvern_C",
                "DroppedItemGeneric_FertilizedEgg_RockDrake_C",
                "DroppedItemGeneric_FertilizedEgg_Dodo_C",
                "DroppedItemGeneric_FertilizedEgg_Kairuku_C",
                "DroppedItemGeneric_FertilizedEgg_Pteranodon_C"

            ]

        },
Is there a help page for the Fertilized Eggs?

Greetz,
Markezzz
 

KAP

New member
Donators
Messages
14
Likes
2
Points
3
hi the server crashes if you first let you show the dinostats and then kill the same dino.
I tried on two Servers: Cheated a Parasaurus then /mydinostats then /destroymydino
->Server Crash. but nice plugin!
 

Attachments

Nettle

New member
Messages
2
Likes
1
Points
3
Any chance we could get a command that would work through chat for dino respec? I'd love to be able to grant moderators the ability to respec dinos for other players because right now they can only use the console and that requires the admin password...
 

TreeZenDE

New member
Messages
18
Likes
3
Points
3
Is this plugin dead? There are major bugs that have been reported by several users, but neither a fix nor any feedback from the developer. So I can assume that nothing happens here?

Too bad, the idea behind the plugin is really awesome, if it would not bring more problems than benefits. :/
 
Top