Teleport

Teleport 1.8

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Api 2.9

Fatalerror!VERSION: 287.110VCRUNTIME140.dll!UnknownFunction(0x00007fff5d80c517)+0bytes[UnknownFile: 0]
Teleport.dll!UnknownFunction(0x00007fff4e3e081b)+0bytes[UnknownFile: 0]
VERSION.dll!UnknownFunction(0x00007fff5d7a8e26)+0bytes[UnknownFile: 0]
ShooterGameServer.exe!FTimerManager: : Tick()(0x00007ff61e4c2897)+0bytes[f:\build\trunk\engine\source\runtime\engine\private\timermanager.cpp: 1080]
ShooterGameServer.exe!UWorld: : Tick()(0x00007ff61e37cc8a)+0bytes[f:\build\trunk\engine\source\runtime\engine\private\leveltick.cpp: 1288]
ShooterGameServer.exe!UGameEngine: : Tick()(0x00007ff61e2dd5cf)+0bytes[f:\build\trunk\engine\source\runtime\engine\private\gameengine.cpp: 1170]
ShooterGameServer.exe!FEngineLoop: : Tick()(0x00007ff61cf4c39c)+0bytes[f:\build\trunk\engine\source\runtime\launch\private\launchengineloop.cpp: 2421]
ShooterGameServer.exe!GuardedMain()(0x00007ff61cf47d0c)+0bytes[f:\build\trunk\engine\source\runtime\launch\private\launch.cpp: 140]
ShooterGameServer.exe!GuardedMainWrapper()(0x00007ff61cf4d3ea)+5bytes[f:\build\trunk\engine\source\runtime\launch\private\windows\launchwindows.cpp: 125]
ShooterGameServer.exe!WinMain()(0x00007ff61cf4d520)+8bytes[f: \build\trunk\engine\source\runtime\launch\private\windows\launchwindows.cpp: 209]
ShooterGameServer.exe!__tmainCRTStartup()(0x00007ff61f2e8311)+21bytes[f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c: 618]
KERNEL32.DLL!UnknownFunction(0x00007fff65b08364)+0bytes[UnknownFile:0]
ntdll.dll!UnknownFunction(0x00007fff6809e851)+0bytes[UnknownFile:0]
ntdll.dll!UnknownFunction(0x00007fff6809e851)+0bytes[UnknownFile:0]
LastReplicatedActorTroodon_Character_BP_C_270LastRemoteFunctionDisableMinigunMode
 
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Foppa

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Api 2.9

Fatalerror!VERSION: 287.110VCRUNTIME140.dll!UnknownFunction(0x00007fff5d80c517)+0bytes[UnknownFile: 0]
Teleport.dll!UnknownFunction(0x00007fff4e3e081b)+0bytes[UnknownFile: 0]
VERSION.dll!UnknownFunction(0x00007fff5d7a8e26)+0bytes[UnknownFile: 0]
ShooterGameServer.exe!FTimerManager: : Tick()(0x00007ff61e4c2897)+0bytes[f:\build\trunk\engine\source\runtime\engine\private\timermanager.cpp: 1080]
ShooterGameServer.exe!UWorld: : Tick()(0x00007ff61e37cc8a)+0bytes[f:\build\trunk\engine\source\runtime\engine\private\leveltick.cpp: 1288]
ShooterGameServer.exe!UGameEngine: : Tick()(0x00007ff61e2dd5cf)+0bytes[f:\build\trunk\engine\source\runtime\engine\private\gameengine.cpp: 1170]
ShooterGameServer.exe!FEngineLoop: : Tick()(0x00007ff61cf4c39c)+0bytes[f:\build\trunk\engine\source\runtime\launch\private\launchengineloop.cpp: 2421]
ShooterGameServer.exe!GuardedMain()(0x00007ff61cf47d0c)+0bytes[f:\build\trunk\engine\source\runtime\launch\private\launch.cpp: 140]
ShooterGameServer.exe!GuardedMainWrapper()(0x00007ff61cf4d3ea)+5bytes[f:\build\trunk\engine\source\runtime\launch\private\windows\launchwindows.cpp: 125]
ShooterGameServer.exe!WinMain()(0x00007ff61cf4d520)+8bytes[f: \build\trunk\engine\source\runtime\launch\private\windows\launchwindows.cpp: 209]
ShooterGameServer.exe!__tmainCRTStartup()(0x00007ff61f2e8311)+21bytes[f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c: 618]
KERNEL32.DLL!UnknownFunction(0x00007fff65b08364)+0bytes[UnknownFile:0]
ntdll.dll!UnknownFunction(0x00007fff6809e851)+0bytes[UnknownFile:0]
ntdll.dll!UnknownFunction(0x00007fff6809e851)+0bytes[UnknownFile:0]
LastReplicatedActorTroodon_Character_BP_C_270LastRemoteFunctionDisableMinigunMode
What did you do to prevoke the crash? :)
 
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What did you do to prevoke the crash? :)
"LastReplicatedActorTroodon_Character_BP_C_270LastRemoteFunctionDisableMinigunMode"

Could be above action, maybe my server players ride a SpyMod Troodon & use /tp command. This my suspicion and i cant tell unless my server players reported it.
 
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