[Paid] Anti Raid Off (offline protection) plugin 1.0

Webvoid

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Webvoid submitted a new resource:

Anti Raid Off (offline protection) plugin - Parametric Anti Raid-Off plugin for Atlas servers (multi-cluster supported)

!! IMPORTANT : In order to get this plugin to work, you'll need to have two things:
- an internet accessible server (not mandatory to be the one your Atlas game servers are running on)
- an access your Atlas servers redis database

This plugin works without database, which means servers crash or connection problems will never affect its smooth functioning

The plugin comes in two parts: the server plugin, and a Python script.
It will work for servers splitted on multiple dedicated servers

Everything you need to know is in the .zip file you'll download, there is a very explicit .txt...
Read more about this resource...
 
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duzui

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PreventOfflinePvP=true
PreventOfflinePvPInterval =
Is there anything different between him and this one?
 

duzui

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PreventOfflinePvP=true
PreventOfflinePvPInterval =60
Is there anything different between him and this one?
 

Webvoid

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PreventOfflinePvP=true
PreventOfflinePvPInterval =60
Is there anything different between him and this one?
Yep, the embedded raid off protection of Atlas works per-server (which means players on A2 won't count for non-protection of structures on other servers), mine works cluster-wide.
 
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Krat0s

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Can you set the activation time after all players are logged out?

Also, let me get this right, so I live in A2 with my tribe of 6, 3 of my members are in D3 and 2 in E5 and I log out leaving nobody at our base, does the ORP come on or not?

The reason I ask this is because on the current ORP in-game if you travel away from your base to another server the ORP activates even though you are still officially still on the server but just in another grid.
 

Webvoid

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Can you set the activation time after all players are logged out?
Yes, if you set the time of non-protection after last tribe member disconnect to 0, the protection will activate immediately.

Also, let me get this right, so I live in A2 with my tribe of 6, 3 of my members are in D3 and 2 in E5 and I log out leaving nobody at our base, does the ORP come on or not?
Yes, our plugin works cluster-wide, not server-wide, meaning it takes in account players from ALL grid parts for every grid part protection.

The reason I ask this is because on the current ORP in-game if you travel away from your base to another server the ORP activates even though you are still officially still on the server but just in another grid.
Yep, I know, that's what I'm trying to make people who are like "Yo there is an embedded protection why would anyone go for a plugin you dumbass" understand but they don't seem to be all very likely to....
 
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