Advanced Kits

Advanced Kits 1.2

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Haragon

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Haragon submitted a new resource:

Advanced Kits - Adds Exp, Beacons and Commands to Kits

Advanced kits adds commands, experience, and beacons to kits.

Instructions:
To use, create an entry in the "Items" section of your kit. Following the examples below, set "Blueprint" to $advkits along with the appropriate arguments.

Commands:
Use these inside of your Items section:
$advkits cmd `<Command>` - Runs the specified command​
...
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Haragon

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Please add points in command.

I want to be able to give the players points, on holidays :)
It should be no problem at all for me to add a shortcut for that really fast tonight or tomorrow. In the meantime you can just use:

Code:
"Blueprint": "$advkits cmd `addpoints {steamid} <put amount here>`"


Example:
"Blueprint": "$advkits cmd `addpoints {steamid} 200`"
 
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hey this is really cool is there a way you can write in there to give the experience buff like you do when you get the explorers notes and stuff
 

Faka

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Hey there! Very interesting plugin.
Can you add a COOLDOWN option for KITS? That would be amazing! Thanks in advance.
 
Last edited:

Haragon

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Hey there! Very interesting plugin.
Can you add a COOLDOWN option for KITS? That would be amazing! Thanks in advance.
I will have to look in to this but it would be a very nice feature, especially for spawn kits in cases where people are dying repeatedly.

It's a great plug-in, but can it work with the kits in arkshop?
Yes, it was designed to work with and actually depends on ArkShop. See the config example for how to configure it.

This should work:

"Blueprint": "$advkits cmd `playercommand Ascend1`"

... etc for your desired ascension level. 'cmd' can contain just about any console command.
 

1david25

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@Haragon I love the plugin. I recently wanted to give players the ability to grow up their dino with a command like this but it will only for if your an admin. I also did one for imprinting and it had the same result.


"growupdino": {
"DefaultAmount": 0,
"Price": 500,
"Description": "grows up a dino you are looking at",
"OnlyFromSpawn": false,
"Items": [
{
"Amount": 1,
"Quality": 0,
"ForceBlueprint": false,
"Blueprint": "$advkits cmd `cheat SetBabyAge 1`"
}
]
},



edit * dont put cheat in the cmd and it works :)
 
Last edited:
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Is the command to add a kit intended to be used multiple times within 1 kit? I have different variations of starter kits, so I thought make one 'CompleteStarter' kit that gives 1ea of the different kits but when you claim the Complete kit it says "Couldn't change kit amount" for like every other kit.

Edit: It didn't like caps in the kit name
 
Last edited:

Rumaan

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For some reason it really doesn't like using this to unlock engrams.

"Blueprint":"$advkits cmd 'unlockengram "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Armor/TEK/PrimalItemArmor_TekBoots.PrimalItemArmor_TekBoots'"'"

Comes up as an error in a Json checker.
 
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