WeaponDamageCustomizer

WeaponDamageCustomizer 1.1

No permission to download
--Ability to change weapon damage values based on wild Dino/tamed Dino/Player

--uses a multiplier meaning this effect scales on top if you have a good blueprint

---does not touch structure damage only increasing/decreasing damage to characters

---will probably also work with modded weapons if they have similar names to vanilla items


how it works?

this plugin will apply a set multiplier of your choosing, let's say you have a rifle that does 100 damage, you set rifle damage multiplier to 2.0, now your rifle will do 200 damage and etc...

cheat WeaponDamageCustomizer.reload -> reloads the config (from game console)

WeaponDamageCustomizer.reload -> reloads config (from RCon)

supports loading and unloading

{
"ToWild": {
"StonePickDamageMultiplierToWild": 1.0,
"StoneHatchetDamageMultiplierToWild": 1.0,
"MetalPickDamageMultiplierToWild": 1.0,
"MetalHatchetDamageMultiplierToWild": 1.0,
"MetalSickleDamageMultiplierToWild": 1.0,
"ChainsawDamageMultiplierToWild": 1.0,
"SpearDamageMultiplierToWild": 1.0,
"PikeDamageMultiplierToWild": 1.0,
"WoodenClubDamageMultiplierToWild": 1.0,
"RegularSwordDamageMultiplierToWild": 1.0,
"ElectricProdDamageMultiplierToWild": 1.0,
"SlingshotDamageMultiplierToWild": 1.0,
"BoomerangDamageMultiplierToWild": 1.0,
"WhipDamageMultiplierToWild": 1.0,
"BowDamageMultiplierToWild": 1.0,
"CrossBowDamageMultiplierToWild": 1.0,
"CompoundBowDamageMultiplierToWild": 1.0,
"HarpoonLauncherDamageMultiplierToWild": 1.0,
"SimplePistolDamageMultiplierToWild": 1.0,
"LongneckDamageMultiplierToWild": 1.0,
"PrimitiveShotgunDamageMultiplierToWild": 1.0,
"FabricatedPistolDamageMultiplierToWild": 1.0,
"PumpShotgunDamageMultiplierToWild": 1.0,
"AssaultRifleDamageMultiplierToWild": 1.0,
"SniperRifleDamageMultiplierToWild": 1.0,
"FlamethrowerDamageMultiplierToWild": 1.0,
"ChargeLanternDamageMultiplierToWild": 1.0,
"TekRifleDamageMultiplierToWild": 1.0,
"TekSwordDamageMultiplierToWild": 1.0,
"TekRailgunDamageMultiplierToWild": 1.0
},
"ToTamed": {
"StonePickDamageMultiplierToTamed": 1.0,
"StoneHatchetDamageMultiplierToTamed": 1.0,
"MetalPickDamageMultiplierToTamed": 1.0,
"MetalHatchetDamageMultiplierToTamed": 1.0,
"MetalSickleDamageMultiplierToTamed": 1.0,
"ChainsawDamageMultiplierToTamed": 1.0,
"SpearDamageMultiplierToTamed": 1.0,
"PikeDamageMultiplierToTamed": 1.0,
"WoodenClubDamageMultiplierToTamed": 1.0,
"RegularSwordDamageMultiplierToTamed": 1.0,
"ElectricProdDamageMultiplierToTamed": 1.0,
"SlingshotDamageMultiplierToTamed": 1.0,
"BoomerangDamageMultiplierToTamed": 1.0,
"WhipDamageMultiplierToTamed": 1.0,
"BowDamageMultiplierToTamed": 1.0,
"CrossBowDamageMultiplierToTamed": 1.0,
"CompoundBowDamageMultiplierToTamed": 1.0,
"HarpoonLauncherDamageMultiplierToTamed": 1.0,
"SimplePistolDamageMultiplierToTamed": 1.0,
"LongneckDamageMultiplierToTamed": 1.0,
"PrimitiveShotgunDamageMultiplierToTamed": 1.0,
"FabricatedPistolDamageMultiplierToTamed": 1.0,
"PumpShotgunDamageMultiplierToTamed": 1.0,
"AssaultRifleDamageMultiplierToTamed": 1.0,
"SniperRifleDamageMultiplierToTamed": 1.0,
"FlamethrowerDamageMultiplierToTamed": 1.0,
"ChargeLanternDamageMultiplierToTamed": 1.0,
"TekRifleDamageMultiplierToTamed": 1.0,
"TekSwordDamageMultiplierToTamed": 1.0,
"TekRailgunDamageMultiplierToTamed": 1.0
},
"ToPlayer": {
"StonePickDamageMultiplierToPlayer": 1.0,
"StoneHatchetDamageMultiplierToPlayer": 1.0,
"MetalPickDamageMultiplierToPlayer": 1.0,
"MetalHatchetDamageMultiplierToPlayer": 1.0,
"MetalSickleDamageMultiplierToPlayer": 1.0,
"ChainsawDamageMultiplierToPlayer": 1.0,
"SpearDamageMultiplierToPlayer": 1.0,
"PikeDamageMultiplierToPlayer": 1.0,
"WoodenClubDamageMultiplierToPlayer": 1.0,
"RegularSwordDamageMultiplierToPlayer": 1.0,
"ElectricProdDamageMultiplierToPlayer": 1.0,
"SlingshotDamageMultiplierToPlayer": 1.0,
"BoomerangDamageMultiplierToPlayer": 1.0,
"WhipDamageMultiplierToPlayer": 1.0,
"BowDamageMultiplierToPlayer": 1.0,
"CrossBowDamageMultiplierToPlayer": 1.0,
"CompoundBowDamageMultiplierToPlayer": 1.0,
"HarpoonLauncherDamageMultiplierToPlayer": 1.0,
"SimplePistolDamageMultiplierToPlayer": 1.0,
"LongneckDamageMultiplierToPlayer": 1.0,
"PrimitiveShotgunDamageMultiplierToPlayer": 1.0,
"FabricatedPistolDamageMultiplierToPlayer": 1.0,
"PumpShotgunDamageMultiplierToPlayer": 1.0,
"AssaultRifleDamageMultiplierToPlayer": 1.0,
"SniperRifleDamageMultiplierToPlayer": 1.0,
"FlamethrowerDamageMultiplierToPlayer": 1.0,
"ChargeLanternDamageMultiplierToPlayer": 1.0,
"TekRifleDamageMultiplierToPlayer": 1.0,
"TekSwordDamageMultiplierToPlayer": 1.0,
"TekRailgunDamageMultiplierToPlayer": 1.0
}
}

Source Code : https://github.com/WETBATMAN/WeaponDamageCustomizer
Author
WETBATMAN
Downloads
8
First release
Last update
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