DISCLAIMER: THIS PLUGIN HAS NOT BEEN RELEASED YET - PRICE WILL CHANGE IN FUTURE

Feel free to join my Discord Server!

Hey - you server administrator out there,

Are you fed up with players placing structures all over the map but not decaying ..?
Or even players who claim good spots (especially on PvP servers), but then just leaving for some reason?

Then you came to the right plugin!

This plugin allows you to set a specific time to remove structures from players who were not online in this time.

Lets say you configure 48h in the config file - this would mean that every player can be offline for 47 hours without loosing any structure. If the player exceed this time all structures on the map of the player / tribe will get removed.

This plugin will give you:
  • better Performance
  • more Players
  • a balanced contrast for Protection Plugins / Mods
Configuration:
JSON:
{
  "Debug": true, // if true - printing current state on console(might be a bit spammy)
  "Decay": {
    "VIPGroup": "vip", // VIP Group for VIPTime
    "CheckSteps": 100, // Amount of actors getting processed per second (lower checksteps might give a performance improve)
    "CheckInterval": {
      "GivenIn": "MINUTES",
      "Value": 60
    },
    "Structures": {
      "Enabled": true, // Enables decaying of structures
      "DecayTime": {
        "GivenIn": "HOURS",
        "Value": 48
      },
      "VIPDecayTime": {
        "GivenIn": "HOURS",
        "Value": 60
      }
    },
    "Dinos": {
      "Enabled": true, // Enables decaying of dinos
      "DecayTime": {
        "GivenIn": "HOURS",
        "Value": 48
      },
      "VIPDecayTime": {
        "GivenIn": "HOURS",
        "Value": 60
      }
    }
  },
  "AutoBreed": { // Enables the automatic decaying / killing of unclaimed dinos so people don't throw 1000 eggs at once
    "Enabled": true, // Enables / Disables the feature
    "CheckInterval": {
      "GivenIn": "SECONDS",
      "Value": 10
    },
    "MaxUnclaimedTime": { // Maximum time beeing unclaimed before getting killed / decayed
      "GivenIn": "SECONDS",
      "Value": 60
    }
  },
  "StructureOverrides": [ // Overrides the decay time of given structures
    {
      "BlueprintPath": "Blueprint'/Game/Mods/StructuresPlusMod/Structures/Foundations/Square/Metal/PrimalItemStructure_Foundation_Metal.PrimalItemStructure_Foundation_Metal'",
       "DecayTime": {
        "GivenIn": "DAYS",
        "Value": 5
      }
    },
    {
      "BlueprintPath": "Blueprint'/Game/Mods/StructuresPlusMod/Misc/AutoTurret/PrimalItemStructure_AutoTurret.PrimalItemStructure_AutoTurret'",
      "DecayTime": {
        "GivenIn": "HOURS",
        "Value": 36
      }
    }
  ]
}

Supported TimeUnits:

JSON:
{
    "GivenIn": "SECONDS",
    "GivenIn": "MINUTES",
    "GivenIn": "HOURS",
    "GivenIn": "DAYS"
}

NOTE #1: Please ensure that you're the running the AtlasAPI version 1.4!


Please join my Discord *Click me* after buying it to clarify anything else
Author
AdrianGaming
Downloads
0
Type
Digital product
License duration
100 Years
Renewal price
0.00 EUR
First release
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Rating
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