Servers are crashing since 324.24 Update

Wucher92 HI-PvP

New member
Messages
1
Points
3
Hey everyone,
since the newest Update my Servers are crashing from time to time.
Any Clue ?
Maybe the same problem with mismatching versions a couple of updates ago ?

Fatal error!



VERSION: 324.24
LethalORP.dll!UnknownFunction (0x00007ffa670076e0) + 0 bytes [UnknownFile:0]
VERSION.dll!ArkApi::Hook_AGameState_DefaultTimer() (0x00007ffa82e33ca8) + 36 bytes [C:\Users\Adrian\Desktop\Programmierung\LIBRARIES\C++\ARK-Server-API-master\version\Core\Private\Ark\HooksImpl.cpp:143]
ShooterGameServer.exe!FTimerManager::Tick() (0x00007ff6e43644aa) + 0 bytes [f:\build\live323\engine\source\runtime\engine\private\timermanager.cpp:1087]
ShooterGameServer.exe!UWorld::Tick() (0x00007ff6e420a99e) + 0 bytes [f:\build\live323\engine\source\runtime\engine\private\leveltick.cpp:1294]
ShooterGameServer.exe!UGameEngine::Tick() (0x00007ff6e41a6caf) + 0 bytes [f:\build\live323\engine\source\runtime\engine\private\gameengine.cpp:1173]
ShooterGameServer.exe!FEngineLoop::Tick() (0x00007ff6e2242a6c) + 0 bytes [f:\build\live323\engine\source\runtime\launch\private\launchengineloop.cpp:2432]
ShooterGameServer.exe!GuardedMain() (0x00007ff6e223f59d) + 0 bytes [f:\build\live323\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGameServer.exe!GuardedMainWrapper() (0x00007ff6e223f5fa) + 5 bytes [f:\build\live323\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGameServer.exe!WinMain() (0x00007ff6e22430dc) + 17 bytes [f:\build\live323\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]
ShooterGameServer.exe!__tmainCRTStartup() (0x00007ff6e5057d9d) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffa90b67974) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffa916ea2d1) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffa916ea2d1) + 0 bytes [UnknownFile:0]
慌瑳删灥楬慣整⁤捁潴⁲汐祡牥慐湷敔瑳䙟浥污彥彃〱਍慌瑳删浥瑯⁥畆据楴湯䌠楬湥䅴正潇摯潍敶਍
 
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sebapvpproYT

New member
Messages
6
Points
1
Fatal error!



VERSION: 324.24
KERNELBASE.dll!UnknownFunction (0x00007ffb4f507afc) + 0 bytes [UnknownFile:0]
VCRUNTIME140.dll!UnknownFunction (0x00007ffb480a486d) + 0 bytes [UnknownFile:0]
PvPCooldowns.dll!UnknownFunction (0x00007ffb2d759b35) + 0 bytes [UnknownFile:0]
PvPCooldowns.dll!UnknownFunction (0x00007ffb2d74dc42) + 0 bytes [UnknownFile:0]
ShooterGameServer.exe!AShooterPlayerController::execServerRequestRemoteDropAllItems() (0x00007ff6254c76fa) + 266 bytes [f:\build\live323\projects\shootergame\source\shootergame\classes\shooterplayercontroller.h:309]
ShooterGameServer.exe!UFunction::Invoke() (0x00007ff625b50c2e) + 19 bytes [f:\build\live323\engine\source\runtime\coreuobject\private\uobject\class.cpp:3822]
ShooterGameServer.exe!UObject::processEvent() (0x00007ff625b7b08c) + 0 bytes [f:\build\live323\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:931]
ShooterGameServer.exe!AActor::processEvent() (0x00007ff625fa1c80) + 0 bytes [f:\build\live323\engine\source\runtime\engine\private\actor.cpp:641]
ShooterGameServer.exe!FObjectReplicator::ReceivedBunch_WrappedNet() (0x00007ff626040c06) + 0 bytes [f:\build\live323\engine\source\runtime\engine\private\datareplication.cpp:1055]
ShooterGameServer.exe!UActorChannel::processBunch() (0x00007ff62600935a) + 0 bytes [f:\build\live323\engine\source\runtime\engine\private\datachannel.cpp:1812]
ShooterGameServer.exe!UActorChannel::ReceivedBunch() (0x00007ff626009d85) + 11 bytes [f:\build\live323\engine\source\runtime\engine\private\datachannel.cpp:1707]
ShooterGameServer.exe!UChannel::ReceivedSequencedBunch() (0x00007ff62600b29f) + 0 bytes [f:\build\live323\engine\source\runtime\engine\private\datachannel.cpp:248]
ShooterGameServer.exe!UChannel::ReceivedNextBunch() (0x00007ff62600b0a6) + 11 bytes [f:\build\live323\engine\source\runtime\engine\private\datachannel.cpp:533]
ShooterGameServer.exe!UChannel::ReceivedRawBunch() (0x00007ff62600b1f3) + 0 bytes [f:\build\live323\engine\source\runtime\engine\private\datachannel.cpp:330]
ShooterGameServer.exe!UNetConnection::ReceivedPacket() (0x00007ff6261126fa) + 0 bytes [f:\build\live323\engine\source\runtime\engine\private\netconnection.cpp:1246]
ShooterGameServer.exe!UNetConnection::ReceivedRawPacket() (0x00007ff626112cfa) + 12 bytes [f:\build\live323\engine\source\runtime\engine\private\netconnection.cpp:658]
ShooterGameServer.exe!UIpNetDriver::TickDispatch() (0x00007ff625f71066) + 0 bytes [f:\build\live323\engine\source\runtime\online\onlinesubsystemutils\private\ipnetdriver.cpp:184]
ShooterGameServer.exe!TBaseUObjectMethodDelegateInstance_OneParam<USpinBox,void,float>::ExecuteIfSafe() (0x00007ff625ead18c) + 0 bytes [f:\build\live323\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:555]
ShooterGameServer.exe!TBaseMulticastDelegate_OneParam<void,float>::Broadcast() (0x00007ff6260c3399) + 14 bytes [f:\build\live323\engine\source\runtime\core\public\delegates\delegatesignatureimpl.inl:1871]
ShooterGameServer.exe!UWorld::Tick() (0x00007ff6260e9ffc) + 0 bytes [f:\build\live323\engine\source\runtime\engine\private\leveltick.cpp:1101]
ShooterGameServer.exe!UGameEngine::Tick() (0x00007ff626086caf) + 0 bytes [f:\build\live323\engine\source\runtime\engine\private\gameengine.cpp:1173]
ShooterGameServer.exe!FEngineLoop::Tick() (0x00007ff624122a6c) + 0 bytes [f:\build\live323\engine\source\runtime\launch\private\launchengineloop.cpp:2432]
ShooterGameServer.exe!GuardedMain() (0x00007ff62411f59d) + 0 bytes [f:\build\live323\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGameServer.exe!GuardedMainWrapper() (0x00007ff62411f5fa) + 5 bytes [f:\build\live323\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGameServer.exe!WinMain() (0x00007ff6241230dc) + 17 bytes [f:\build\live323\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]
ShooterGameServer.exe!__tmainCRTStartup() (0x00007ff626f37d9d) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffb502f13f2) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffb521954f4) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffb521954f4) + 0 bytes [UnknownFile:0]
慌瑳删灥楬慣整⁤捁潴⁲潄潤䍟慨慲瑣牥䉟彐彃㐸਍慌瑳删浥瑯⁥畆据楴湯䌠楬湥䅴正潇摯潍敶਍
 

Lethal

Active member
Plugin Developer
Messages
413
Points
43
Hey everyone,
since the newest Update my Servers are crashing from time to time.
Any Clue ?
Maybe the same problem with mismatching versions a couple of updates ago ?

Fatal error!



VERSION: 324.24
LethalORP.dll!UnknownFunction (0x00007ffa670076e0) + 0 bytes [UnknownFile:0]
VERSION.dll!ArkApi::Hook_AGameState_DefaultTimer() (0x00007ffa82e33ca8) + 36 bytes [C:\Users\Adrian\Desktop\Programmierung\LIBRARIES\C++\ARK-Server-API-master\version\Core\Private\Ark\HooksImpl.cpp:143]
ShooterGameServer.exe!FTimerManager::Tick() (0x00007ff6e43644aa) + 0 bytes [f:\build\live323\engine\source\runtime\engine\private\timermanager.cpp:1087]
ShooterGameServer.exe!UWorld::Tick() (0x00007ff6e420a99e) + 0 bytes [f:\build\live323\engine\source\runtime\engine\private\leveltick.cpp:1294]
ShooterGameServer.exe!UGameEngine::Tick() (0x00007ff6e41a6caf) + 0 bytes [f:\build\live323\engine\source\runtime\engine\private\gameengine.cpp:1173]
ShooterGameServer.exe!FEngineLoop::Tick() (0x00007ff6e2242a6c) + 0 bytes [f:\build\live323\engine\source\runtime\launch\private\launchengineloop.cpp:2432]
ShooterGameServer.exe!GuardedMain() (0x00007ff6e223f59d) + 0 bytes [f:\build\live323\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGameServer.exe!GuardedMainWrapper() (0x00007ff6e223f5fa) + 5 bytes [f:\build\live323\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGameServer.exe!WinMain() (0x00007ff6e22430dc) + 17 bytes [f:\build\live323\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]
ShooterGameServer.exe!__tmainCRTStartup() (0x00007ff6e5057d9d) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffa90b67974) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffa916ea2d1) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffa916ea2d1) + 0 bytes [UnknownFile:0]
慌瑳删灥楬慣整⁤捁潴⁲汐祡牥慐湷敔瑳䙟浥污彥彃〱਍慌瑳删浥瑯⁥畆据楴湯䌠楬湥䅴正潇摯潍敶਍
Try updating to the newest version on my discord in the Beta Release channel. Make sure the config isn't missing anything.
 

Lethal

Active member
Plugin Developer
Messages
413
Points
43
Fatal error!



VERSION: 324.24
KERNELBASE.dll!UnknownFunction (0x00007ffb4f507afc) + 0 bytes [UnknownFile:0]
VCRUNTIME140.dll!UnknownFunction (0x00007ffb480a486d) + 0 bytes [UnknownFile:0]
PvPCooldowns.dll!UnknownFunction (0x00007ffb2d759b35) + 0 bytes [UnknownFile:0]
PvPCooldowns.dll!UnknownFunction (0x00007ffb2d74dc42) + 0 bytes [UnknownFile:0]
ShooterGameServer.exe!AShooterPlayerController::execServerRequestRemoteDropAllItems() (0x00007ff6254c76fa) + 266 bytes [f:\build\live323\projects\shootergame\source\shootergame\classes\shooterplayercontroller.h:309]
ShooterGameServer.exe!UFunction::Invoke() (0x00007ff625b50c2e) + 19 bytes [f:\build\live323\engine\source\runtime\coreuobject\private\uobject\class.cpp:3822]
ShooterGameServer.exe!UObject::processEvent() (0x00007ff625b7b08c) + 0 bytes [f:\build\live323\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:931]
ShooterGameServer.exe!AActor::processEvent() (0x00007ff625fa1c80) + 0 bytes [f:\build\live323\engine\source\runtime\engine\private\actor.cpp:641]
ShooterGameServer.exe!FObjectReplicator::ReceivedBunch_WrappedNet() (0x00007ff626040c06) + 0 bytes [f:\build\live323\engine\source\runtime\engine\private\datareplication.cpp:1055]
ShooterGameServer.exe!UActorChannel::processBunch() (0x00007ff62600935a) + 0 bytes [f:\build\live323\engine\source\runtime\engine\private\datachannel.cpp:1812]
ShooterGameServer.exe!UActorChannel::ReceivedBunch() (0x00007ff626009d85) + 11 bytes [f:\build\live323\engine\source\runtime\engine\private\datachannel.cpp:1707]
ShooterGameServer.exe!UChannel::ReceivedSequencedBunch() (0x00007ff62600b29f) + 0 bytes [f:\build\live323\engine\source\runtime\engine\private\datachannel.cpp:248]
ShooterGameServer.exe!UChannel::ReceivedNextBunch() (0x00007ff62600b0a6) + 11 bytes [f:\build\live323\engine\source\runtime\engine\private\datachannel.cpp:533]
ShooterGameServer.exe!UChannel::ReceivedRawBunch() (0x00007ff62600b1f3) + 0 bytes [f:\build\live323\engine\source\runtime\engine\private\datachannel.cpp:330]
ShooterGameServer.exe!UNetConnection::ReceivedPacket() (0x00007ff6261126fa) + 0 bytes [f:\build\live323\engine\source\runtime\engine\private\netconnection.cpp:1246]
ShooterGameServer.exe!UNetConnection::ReceivedRawPacket() (0x00007ff626112cfa) + 12 bytes [f:\build\live323\engine\source\runtime\engine\private\netconnection.cpp:658]
ShooterGameServer.exe!UIpNetDriver::TickDispatch() (0x00007ff625f71066) + 0 bytes [f:\build\live323\engine\source\runtime\online\onlinesubsystemutils\private\ipnetdriver.cpp:184]
ShooterGameServer.exe!TBaseUObjectMethodDelegateInstance_OneParam<USpinBox,void,float>::ExecuteIfSafe() (0x00007ff625ead18c) + 0 bytes [f:\build\live323\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:555]
ShooterGameServer.exe!TBaseMulticastDelegate_OneParam<void,float>::Broadcast() (0x00007ff6260c3399) + 14 bytes [f:\build\live323\engine\source\runtime\core\public\delegates\delegatesignatureimpl.inl:1871]
ShooterGameServer.exe!UWorld::Tick() (0x00007ff6260e9ffc) + 0 bytes [f:\build\live323\engine\source\runtime\engine\private\leveltick.cpp:1101]
ShooterGameServer.exe!UGameEngine::Tick() (0x00007ff626086caf) + 0 bytes [f:\build\live323\engine\source\runtime\engine\private\gameengine.cpp:1173]
ShooterGameServer.exe!FEngineLoop::Tick() (0x00007ff624122a6c) + 0 bytes [f:\build\live323\engine\source\runtime\launch\private\launchengineloop.cpp:2432]
ShooterGameServer.exe!GuardedMain() (0x00007ff62411f59d) + 0 bytes [f:\build\live323\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGameServer.exe!GuardedMainWrapper() (0x00007ff62411f5fa) + 5 bytes [f:\build\live323\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGameServer.exe!WinMain() (0x00007ff6241230dc) + 17 bytes [f:\build\live323\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]
ShooterGameServer.exe!__tmainCRTStartup() (0x00007ff626f37d9d) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffb502f13f2) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffb521954f4) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffb521954f4) + 0 bytes [UnknownFile:0]
慌瑳删灥楬慣整⁤捁潴⁲潄潤䍟慨慲瑣牥䉟彐彃㐸਍慌瑳删浥瑯⁥畆据楴湯䌠楬湥䅴正潇摯潍敶਍
You are missing something in the config to cause this issue 100%. I have tips on my discord for this type of issue.
 
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