Mutes & Blacklist & IP Ban

Mutes & Blacklist & IP Ban 1.7

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OwnProx

Moderator
Plugin Developer
Messages
715
Points
63
OwnProx submitted a new resource:

Mutes - Mutes players from global chat by steamid or ip by character name

Mutes

Source: Click Here

Features:
  • Mute steam id or ip from global chat
  • Mutes are saved and loaded
  • UnMute a player
  • UnMute All

Commands:
  • /mute <Mins> <Hours> <CharacterName> - Mute a Character for a certain amount of minutes and hours
  • /unmute <CharacterName> - UnMute a Character
  • /unmuteall...
Read more about this resource...
 
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ViR

New member
Messages
27
Points
3
Awesome mod! Using on my servers, i have small request to it, can you consider to add auto mute with predefined (configurable) bad words and time to mute?

Thanks!
 

guido

New member
Messages
8
Points
3
Could you add the ability to auto kick/ auto ban players after using a specified word/wordset, like kick someone if they the "n" word, then if they say it again ban them for 24 hours, and so on?
 

Bottled

Member
Messages
38
Points
8
I have tried user names... steam ids... what is an example of working syntax??? its kinda vague..

/mute 1 0 SteamName <-nothing
/mute 1 0 steamid... nothing...


/mute 1 0 InGameName <-worked!

Love this! You can save trolls from themselves with this! ;)
 
Last edited:

Bottled

Member
Messages
38
Points
8
Keep getting random crashes with Mutes.... No one was even using the command when it crashed... it does kind of line up with some 24 hour bans tho. https://pastebin.com/AMEyqjeG

The other day it crashed similar after another 1min timer ran out. Pulling the mutes pluggin till next update!
 

Ronniek09

Active member
Donators
Messages
200
Points
28
Yes. This plugin is currently causing crashes. So it’s best to remove it until OwnProx can find time to fix it.
 

Bottled

Member
Messages
38
Points
8
awesome! blacklist!!!! :D cant wait to plug it in!! now i just need a good excuse to restart the server :unsure:
 

Bottled

Member
Messages
38
Points
8
Mutes crash... about 12 or so hours into uptime... latest version. 1.3

Code:
VERSION: 278.44
KERNELBASE.dll!UnknownFunction (0x00007ffee81d3c58) + 0 bytes [UnknownFile:0]
VCRUNTIME140.dll!UnknownFunction (0x00007ffedfd746e2) + 0 bytes [UnknownFile:0]
Mutes.dll!UnknownFunction (0x00007ffed280eb5a) + 0 bytes [UnknownFile:0]
Mutes.dll!UnknownFunction (0x00007ffed280c823) + 0 bytes [UnknownFile:0]
Mutes.dll!UnknownFunction (0x00007ffed280c28c) + 0 bytes [UnknownFile:0]
Mutes.dll!UnknownFunction (0x00007ffed280bc54) + 0 bytes [UnknownFile:0]
Mutes.dll!UnknownFunction (0x00007ffed280bc54) + 0 bytes [UnknownFile:0]
Mutes.dll!UnknownFunction (0x00007ffed2807157) + 0 bytes [UnknownFile:0]
Mutes.dll!UnknownFunction (0x00007ffed2800aa3) + 0 bytes [UnknownFile:0]
Mutes.dll!UnknownFunction (0x00007ffed27fd609) + 0 bytes [UnknownFile:0]
Mutes.dll!UnknownFunction (0x00007ffed27fde0b) + 0 bytes [UnknownFile:0]
ShooterGameServer.exe!AShooterPlayerController::execServerSendChatMessage() (0x00007ff740f64ba6) + 342 bytes [c:\svn_ark\projects\shootergame\source\shootergame\classes\shooterplayercontroller.h:88]
ShooterGameServer.exe!UFunction::Invoke() (0x00007ff7412d637f) + 6 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\class.cpp:3801]
ShooterGameServer.exe!UObject::ProcessEvent() (0x00007ff741316e1c) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:931]
ShooterGameServer.exe!AActor::ProcessEvent() (0x00007ff741782b02) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\actor.cpp:623]
ShooterGameServer.exe!FObjectReplicator::ReceivedBunch_WrappedNet() (0x00007ff74181443d) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\datareplication.cpp:989]
ShooterGameServer.exe!UActorChannel::ProcessBunch() (0x00007ff74180ef12) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\datachannel.cpp:1763]
ShooterGameServer.exe!UChannel::ReceivedNextBunch() (0x00007ff74180b6c8) + 21 bytes [c:\svn_ark\engine\source\runtime\engine\private\datachannel.cpp:533]
ShooterGameServer.exe!UChannel::ReceivedRawBunch() (0x00007ff74180b28b) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\datachannel.cpp:330]
ShooterGameServer.exe!UNetConnection::ReceivedPacket() (0x00007ff74190f17d) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\netconnection.cpp:1158]
ShooterGameServer.exe!UNetConnection::ReceivedRawPacket() (0x00007ff74190e063) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\netconnection.cpp:620]
ShooterGameServer.exe!UIpNetDriver::TickDispatch() (0x00007ff74174c884) + 24 bytes [c:\svn_ark\engine\source\runtime\online\onlinesubsystemutils\private\ipnetdriver.cpp:454]
ShooterGameServer.exe!TBaseUObjectMethodDelegateInstance_OneParam<APrimalCharacter,void,float>::ExecuteIfSafe() (0x00007ff7407101f7) + 0 bytes [c:\svn_ark\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:532]
ShooterGameServer.exe!TBaseMulticastDelegate_OneParam<void,float>::Broadcast() (0x00007ff7418f4d49) + 14 bytes [c:\svn_ark\engine\source\runtime\core\public\delegates\delegatesignatureimpl.inl:1784]
ShooterGameServer.exe!UWorld::Tick() (0x00007ff7418e9a13) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\leveltick.cpp:1095]
ShooterGameServer.exe!UGameEngine::Tick() (0x00007ff741847d0f) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\gameengine.cpp:1170]
ShooterGameServer.exe!FEngineLoop::Tick() (0x00007ff740618edc) + 0 bytes [c:\svn_ark\engine\source\runtime\launch\private\launchengineloop.cpp:2421]
ShooterGameServer.exe!GuardedMain() (0x00007ff74061484c) + 0 bytes [c:\svn_ark\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGameServer.exe!GuardedMainWrapper() (0x00007ff740619f2a) + 5 bytes [c:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGameServer.exe!WinMain() (0x00007ff74061a060) + 8 bytes [c:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGameServer.exe!__tmainCRTStartup() (0x00007ff742829721) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffee8ab8364) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffeeafa70d1) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffeeafa70d1) + 0 bytes [UnknownFile:0]
 

Foppa

Administrator
Staff member
Messages
1,032
Points
63
Website
foppasgaming.com
I have tested the blacklist feature a bit. And it is working pretty good. One thing i notice is that the Plugin is looking words that contain a certain word in the blacklist. Can you change so it searches for words from the left instead?
If you write for example: if you write Start or "Let's start" it will see "Tart" as a bad word which is right but it shouldn't be searching in the middle of words.
 
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