Looking for help setting up te ark shop on my new cluster

Sniterhertz

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Hello,

I am looking for someone who can help me to setup the ingame shop.
I have been looking all over google and i get not many results.

Many thanks before hand

Sniterhertz
 
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Bobby_moore

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Not sure exactly what you are needing help with? Are you needing help writing the config for it? It may be easier to just adapt someone else's config to your needs. I have uploaded a few on this site that you can change to your liking if you choose. There may be others available on here as well. If you are having problems creating your own, you can upload what you have so far, and I will look it over and see if I can help.
 

Sniterhertz

New member
Messages
4
Points
1
Not sure exactly what you are needing help with? Are you needing help writing the config for it? It may be easier to just adapt someone else's config to your needs. I have uploaded a few on this site that you can change to your liking if you choose. There may be others available on here as well. If you are having problems creating your own, you can upload what you have so far, and I will look it over and see if I can help.
Thank you for the reply.

I am looking for help in making the config of what i am looking for in my shop, especially how to make random dino/bp boxes etc.


Do you have any config file with these kind of boxes and if so where do i find them?

Many thanks,

Sniterhertz
 

Bobby_moore

Member
Messages
51
Points
8
Sorry. I do not have anything like that. I have uploaded quite a few Shop configs and a Rewards config that you can adapt as you see fit. You can find them in the message list here: Configs

Dino's are randomly spawned in game and that code can be altered in the Dev Kit to change the amount of Dino's, levels, locations, and frequency.

Here is a video showing how to do so: How to edit spawns

I do not think they can be spawned inside containers, with the exception of the Chibi's which are basically animated items.
I am not familiar with all the plugins the API has available. Some of them may have the ability to do what you want.

The Shop is for preset items and kits. The shop kits have code options for quanity, quality and BP force. But unaware of how to make it generate items randomly.

"cloth": {
"Price": 500,
"MinLevel": 3,
"Description": "Cloth Outfit",
"Items": [
{
"Amount": 1,
"Quality": 6,
"ForceBlueprint": false,
"Blueprint": "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Armor/Cloth/PrimalItemArmor_ClothHelmet.PrimalItemArmor_ClothHelmet'"
},
{
"Amount": 1,
"Quality": 6,
"ForceBlueprint": false,
"Blueprint": "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Armor/Cloth/PrimalItemArmor_ClothShirt.PrimalItemArmor_ClothShirt'"
},
{
"Amount": 1,
"Quality": 6,
"ForceBlueprint": false,
"Blueprint": "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Armor/Cloth/PrimalItemArmor_ClothPants.PrimalItemArmor_ClothPants'"
},
{
"Amount": 1,
"Quality": 6,
"ForceBlueprint": false,
"Blueprint": "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Armor/Cloth/PrimalItemArmor_ClothGloves.PrimalItemArmor_ClothGloves'"
},
{
"Amount": 1,
"Quality": 6,
"ForceBlueprint": false,
"Blueprint": "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Armor/Cloth/PrimalItemArmor_ClothBoots.PrimalItemArmor_ClothBoots'"
}
]
},
"giga": {
"Price": 90000,
"MinLevel": 96,
"Description": "Lvl 224 Giganotosaurus w/saddle",
"Items": [
{
"Amount": 1,
"Quality": 6,
"ForceBlueprint": false,
"Blueprint": "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Armor/Saddles/PrimalItemArmor_GigantSaddle.PrimalItemArmor_GigantSaddle'"
}
],
"Dinos": [
{
"Level": 224,
"Neutered":false,
"Blueprint": "Blueprint'/Game/PrimalEarth/Dinos/Giganotosaurus/Gigant_Character_BP.Gigant_Character_BP'"
}
]
},


The Death Match plugin has code for random gear for the winner with random quantity, quality, and chance item is BP but it is awarded to the player and not placed into a container.

{
"Blueprint":"Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponMachinedShotgun.PrimalItem_WeaponMachinedShotgun'",
"QuantityMin":1,
"QuantityMax":1,
"QualityMin":7,
"QualityMax":10,
"MinIsBP":7,
"MaxIsBP":10
}
],

I don't think the shops and kits support the ability to create random loot boxes, but you can summon loot crates with the items section of the Shop which will give you the preset random items assigned to that crate.

"loot": {
"Type": "beacon",
"MinLevel": 70,
"Description": "Deep Sea Loot Crate",
"Price": 5000,
"ClassName": "SupplyCrate_OceanInstant_C"
},

The code for the beacons can be adapted to provide specific items you want.

You can find that info here: How to modify loot crate contents

You could create your own container in the Dev Kit and code them to behave like the beacons.
I believe it would be easier to just modify the contents of the beacon drops instead.

I hope this helps. Good luck!
 
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