Items+ w/Overflow Protection

Items+ w/Overflow Protection 1.50

No permission to download

1106079823

New member
Messages
8
Points
1
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西米达
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已发现系统中正在运行调试器。
请将其从内存中卸载并重新启动程序。
---------------------------
 
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Lethal

Active member
Plugin Developer
Messages
330
Points
43
---------------------------
西米达
---------------------------
已发现系统中正在运行调试器。
请将其从内存中卸载并重新启动程序。
---------------------------
The error message tells you how to resolve it.
 

obelisk

Member
Messages
51
Points
8
Sir @Lethal,

I want to ask about "AutoUploadDownloadOnTransfer" system. it does not work with "Permissions" section, right?

I mean, even if I use "Permissions" system in this your plugin, everyone still can use "AutoUploadDownloadOnTransfer" system (can use "/upload" every items in the "Items" list) even if I set those items "Transfer":"disallow" in the "Items" section right?
 

24max

New member
Messages
1
Points
1
Hello, when transferring an from server to server, the server crashes with an error.

Fatal error!

VERSION: 315.4
ItemsPlus.dll!UnknownFunction (0x000007fed7b01d10) + 0 bytes [UnknownFile:0]
version.DLL!ArkApi::Hook_AGameState_DefaultTimer() (0x000007fee9ed3ca8) + 36 bytes [C:\Users\Adrian\Desktop\Programmierung\LIBRARIES\C++\ARK-Server-API-master\version\Core\Private\Ark\HooksImpl.cpp:143]
ShooterGameServer.exe!TBaseDelegate_RetVal_NoParams<bool>::Execute() (0x000000013f756838) + 0 bytes [f:\build\live315\engine\source\runtime\core\public\delegates\delegatesignatureimpl.inl:1113]
ShooterGameServer.exe!FTimerManager::Tick() (0x00000001417b5380) + 33 bytes [f:\build\live315\engine\source\runtime\engine\private\timermanager.cpp:1084]
ShooterGameServer.exe!UWorld::Tick() (0x000000014167521a) + 0 bytes [f:\build\live315\engine\source\runtime\engine\private\leveltick.cpp:1294]
ShooterGameServer.exe!UGameEngine::Tick() (0x00000001415e1901) + 0 bytes [f:\build\live315\engine\source\runtime\engine\private\gameengine.cpp:1173]
ShooterGameServer.exe!FEngineLoop::Tick() (0x000000013f6af242) + 0 bytes [f:\build\live315\engine\source\runtime\launch\private\launchengineloop.cpp:2432]
ShooterGameServer.exe!GuardedMain() (0x000000013f6aaf8c) + 0 bytes [f:\build\live315\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGameServer.exe!GuardedMainWrapper() (0x000000013f6b01fa) + 5 bytes [f:\build\live315\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGameServer.exe!WinMain() (0x000000013f6b0349) + 8 bytes [f:\build\live315\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]
ShooterGameServer.exe!__tmainCRTStartup() (0x0000000142649399) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
kernel32.dll!UnknownFunction (0x000000007759570d) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00000000776f385d) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00000000776f385d) + 0 bytes [UnknownFile:0]
Last Replicated Actor DroppedItemGenericLowQuality_C_0
Last Remote Function ClientServerSOTFNotificationCustom
 
Last edited:

Lethal

Active member
Plugin Developer
Messages
330
Points
43
It's a packed dll. Nothing fishy going on here. if you don't trust it don't use it. You are new here and I have been around awhile and is a trusted dev.
 
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