I'm working on a idea my mod where some communication between a plugin and the mod would be useful. I'm wondering if one of the experts here could offer some advice.
I'd like for my plugin to be able to access a string array in a simple Actor spawned somewhere by the mod, who's parent class is just Actor.
Is it possible to find that actor in a plugin, and access that array? In mod blueprints, I could use the "Get All Actors Of Class" node to get a reference to that actor. Is there something similar in the server api?
Many thanks for your help.
I'd like for my plugin to be able to access a string array in a simple Actor spawned somewhere by the mod, who's parent class is just Actor.
Is it possible to find that actor in a plugin, and access that array? In mod blueprints, I could use the "Get All Actors Of Class" node to get a reference to that actor. Is there something similar in the server api?
Many thanks for your help.