Ok I come with the solution of all 3 type Item, Dino and resource be setup on count =1.
And the system do a random choice.
But mu code is not working. It is compiling well be getting erro 1114.
Here is my solution
RandomRewards.cpp file I comment the random selection to get back to originals...
Make lootbox reward automatic for time expend in game just like Arkshop.
config adding this.
I got the same problem on all my cluster and ADS is off by now, Code is the Same. and erro crash file too.
"WelcomeMsg":"Welcome back Survival.\nPlease press the delete key for server rules and other important information!"...
check the line where you have that code:
Hi @Michidu My ArkShop Was compile Fine.
But When I get the update to 2.5 "my source was old".
I'm Getting That erro I try my best and not that good.
Appreciate any help. @Foppa or Other good Developer
First great work on it @Maticha.
Now the question.
On the configure we have [count] value ser to 1 or 0. It will be responsible to make they spawn or not I check it.
But have a way to make it do random only on one of it. But the criteria will be item resource and Dino.
Because now if I put 1 on...
To all who have problem with the path just be award of the way it have to be. My mistake on the first try was it and now all working fine.
I have try compile the code sop i can maybe continue that great project,
But is see a missing folder and is not been compatible with the new ARK SERVER API.
Any help in here. Please.
d:\projects ark\arkgametestingcommands\arkgametestingcommands\Utils.h(7): fatal error C1083: Cannot open include...