If your have diffOverride 5, then you'll have max level (MaxLevel*5) = 150 in this case. (For drakes/wyverns etc.. max will automatically calculated greater)
If you setup a "Chance" = 1, you will never see wild dino level less than minLevel * diffOverride
If you setup a "Chance" = 0, then wild levels will be as default
It's a float value, it can be 0.1/ 0.5 or something else...
cheat WildDinoLevels.Reload - reload config
cheat WildDinoLevels.Params - print params
Don't forget to destroy wild dinos after loading the plugin!
If you'll have a question, You can ask me on Discord https://discord.gg/87CQWXn
Thanks to the author