Tribe Enforcer - BETA

Tribe Enforcer - BETA 1.00 Beta 6

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DO NOT USE THIS ON AN EXISTING CLUSTER SEASON ALREADY IN PROGRESS
DO NOT USE THIS ON AN EXISTING CLUSTER SEASON ALREADY IN PROGRESS
DO NOT USE THIS ON AN EXISTING CLUSTER SEASON ALREADY IN PROGRESS


Support will be provided via my Discord server.
Discussion, feature requests and further updates will be handled on Discord only.

Features

  • A tribe created on a map will automatically be created on any other map when a tribe member joins the new map on the cluster.
  • A tribe member invited on Server A will be auto added to the Tribe on Server B upon joining the map. No, longer do tribes have to invite players on every map to be in the same tribe.
  • Kicking a player from the tribe will kick them cluster wide from the tribe.
  • Ability to Promote/Demote Tribe Admins across the cluster.
  • Renaming the tribe will happen cluster wide on any active map your tribe is currently logged into and inactive maps (no players online) once a tribe member logs into that server.
  • Handles merging tribes with structures on other maps even if invited on another map when the "owning" player joins back to that server and is added to the new tribe.
  • This will also handle enforcing tribe size cluster wide preventing having different players on different maps.
  • Tribe names are now reserved cluster wide upon tribe creation so it may not be used on another map by another tribe.
Examples
  • Lets say that "Lethal" created a tribe named "Lethal Tribe". Lethal invites Bill to join the tribe and decides he wants to travel to The Center map. Bill transfers to The Center where "Lethal Tribe" is immediately created and Bill is added as a tribe member. Both tribes will have the same Tribe ID for easy admin tracking and Lethal and Bill don't have to worry about tribing up at a later time.
  • Later that day Lethal travels to The Center map for the first time. Upon joining the map Lethal is added to the tribe "Lethal Tribe" and set as the tribe owner automatically.
  • While on The Center map Lethal meets another player to add to the tribe named Jim. Jim has already built some structures and tamed some dinos on Extinction. Lethal invites Jim to the tribe on The Center. When Jim transfers back to Extinction the system knows that Jim should be in "Lethal Tribe" but is currently tribe owner of "Tribe of Jimbo" so it automatically creates the "Lethal Tribe" for the first time on Extinction then merges "Tribe of Jimbo" into "Lethal Tribe" keeping all of Jim's structures and dinos even though he was invited on another map.
JSON:
{
  "ClusterTribeLimit": 6, //Max Tribe Size controlled by plugin. You should set the tribe limit in the server ini higher to allow the plugin to function properly.
  "Mysql": { //Required to use this plugin
    "MysqlHost": "localhost",
    "MysqlUser": "sqlusername",
    "MysqlPass": "sqlpassword",
    "MysqlDB": "mydatabasename"
  },
  "Messages": { //Customize the messaging as you see fit.
    "Sender": {
      "Message": "Tribe Enforcer"
    },
    "Error": {
      "Message": "Something went wrong!",
      "Scale": 2.3,
      "DisplayTime": 5.0,
      "Color": "Red"
    },
    "AutoAddToTribe": {
      "Message": "You have been added to the tribe.",
      "Scale": 2.3,
      "DisplayTime": 5.0,
      "Color": "Red"
    },
    "AutoRemoveFromTribe": {
      "Message": "You have been kicked from the tribe.",
      "Scale": 2.3,
      "DisplayTime": 5.0,
      "Color": "Red"
    },
    "AutoCreateTribe": {
      "Message": "A tribe was automatically created for you.",
      "Scale": 2.3,
      "DisplayTime": 5.0,
      "Color": "Red"
    },
    "TribeNameInUse": {
      "Message": "This tribe name is already being used on the cluster.",
      "Scale": 2.3,
      "DisplayTime": 5.0,
      "Color": "Red"
    },
    "TribeFull": {
      "Message": "This tribe has reached the max cluster limit of {} players.",
      "Scale": 2.3,
      "DisplayTime": 5.0,
      "Color": "Red"
    }
  }
}

Author
Lethal
Downloads
20
Views
476
First release
Last update
Rating
0.00 star(s) 0 ratings

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Latest updates

  1. Beta 6

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