- Added New Function: Structure vs Structure (Example: It supports adjusting damage with C4 vs foundations)
- Added Spam filter when using AllowDamage function
- Added Spam filter when using Max Distance function
- Fixed Damage Numbers Structures vs Structures when matched with a BP
- Fixed Damage Numbers Globally vs Structures
- Fixed Incorrect Config array name for Structures vs WildDinos from "Wild" to "WildDino"
Note: This update requires config update!
- Fixed Damage numbers showing all over the map
- Added an option to change the range. However, it will default to 25000.0 if no value set, which is just outside rendering distance.
- Added Option to change displaying of Damage Text per blueprint or globally.
Note: For this to work properly you need to turn off the built-in ark parameter for Floating Damage Text (ShowFloatingDamageText=false) Now you can turn off those spammy damage numbers from turrets if you want to, or make it your way. Just add the blueprint to the config and control it!
- Fixed Player vs Player control - logic wasn't applying damage multipliers
- Fixed Tamed Dinos vs Player control - logic wasn't applying damage multipliers
- Added Player vs Wild Control
- Added Tamed vs Wild Control
- Fixed where you needed to have a value on "MaxDistance" to make the multiplier work.
- Added Explained config