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[ARK] AutoDecay [Anti-Autobreed][Cluster Support] 4.5

- fixed the /decaytime command (sometimes printed false information)
- increased performance of check by using functions that removes entire tribe structures instead of a single one (was needed due to Single/Duo Structure overrides)
- Solo/Duo Overrides seems to be unavailable for a longer time now due to implementation change of ARK.
- fixed a communication problem with Permissions
- added Multiple Group Support for an infinite amount of groups to set!!
- added option for group to not decay at all (Value set to 0)
- code cleanup
- fixed an issue where the server didn't load due to compatibility issues
- removed HWID warning message on startup. It will now only show the HWID when unauthorized.
- changed HWID generation
- Fixed a bug where the last login was not updatec correctly
- added HWID's to prevent any further pirating
- Fixed ScheduledCheckTime not working proper
- Overhaul of the entire check Removed Single/Duo Structure Overrides due to gamechange
- added a console command for manually running a check (cheat autodecay.forcerun)
- added a console command for obtaining a blueprint / asset path (cheat autodecay.getbp) for later implementation of the overrides again
finally resolved the RAM Leak - it came from an ARK internal function (yay)
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